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#201097 How To Activate Your Forum Account?!

Posted by Mainadmin on 04 May 2015 - 03:16 PM

You can activate your forum Account in 3 easy step!

 

1. Open your World of Warcraft and Login in with your Account into any Monster Realm!

2. Open https://monster-wow.com/ and login or make sure you are already logged in.

3. Open the Forum  Sign In and enjoy!

 

Video: 

 


  • Duodeno, jon97, Gigololatino and 71 others like this


#328704 Rates & Limits [Monster Realm 4.3.4]

Posted by Wonderman on 24 September 2018 - 02:25 PM

Monster 4.3.4

 

General rates:

  • Kill XP rate - 12   
  • Quest XP rate  - 12
  • Explore XP rate - 1
  • Reputation gain rate - 2
  • Gold rate - 1
  • Honor rate - 1
  • Item drop rate - 1

Available commands:

  • .setrate (number) - Increase or Decrease your XP Rate to fit with your game style! (range 1-12) (affects on kill&quest XP rate)
  • .start - Teleport you to the starting area of your character. (unstuck)

Limits:

  • The Maximum amount of gold on a single character999.999 
  • Auction House bid limit, mail, trade money limit - 429.000
    If you have sent more than 429k Gold, we won't refund you back! It is your responsible! 
  • Antispam settings:
    - 40lvl+ channel /1 /2 /3 (public channels)
    60lvl+ /say /yell in cities
    79lvl+ /whisper 

Information:

  • There are two options to save your character:
     - 
    Always do a /logout after you did something Important.
     Trade 1 gold to somebody else in your current group, or who is close to you. 
  • Daily server restart is usually around 8:15-8:30 AM  (it takes 2 mins)

 

If you lost an item / quest / currency cause of Disconnect or Net Problem, we won't refund you back! Same goes for buying wrong item(s) from the website!

It's your own responsibility to take care of your character and account.

  • Seranoz1337, Temky, Djrr and 68 others like this


#250128 Monster Wow Rules

Posted by Honey on 01 May 2016 - 10:46 AM

GameMaster and Administrator rights:

Spoiler

Account rules:

Spoiler

General rules:

Spoiler

Cheaters:

Spoiler

Chat rules:

Spoiler

Data handling rules:

Spoiler

 

The previous rules and regulations must be followed to insure fair gameplay. If any of these rules or regulations are broken, a punishment will follow accordingly!


  • mashinata, zerozee, Magistrate and 66 others like this


#330316 [Kul Tiras] New Battle For Azeroth Realm Announcement

Posted by Mainadmin on 08 November 2018 - 03:51 PM

Release at 10th of December

ggffghh.png

Some development insight:

- https://imgur.com/a/Sqcrq1f

- https://imgur.com/a/0dw34tL



 






 

Release at 10th of December

Known dates after release:


- 2018-12-18 - Arathi Highlands Warfront Alliance Open
- 2018-12-25 - Arathi Highlands Warfront Horde Open


  • Honey, BlackMass, miguelpos and 59 others like this


#317871 [Monster] Generic Improvements I.

Posted by Mainadmin on 08 February 2018 - 11:13 AM

Long time passed since we implemented deep changes in mechanics and generic mechanics, but time has come here is the first part.

Generic:

Global Cooldown syncronization:
- Now Global cooldown adjusted to you latency, it allow you to maximalize your DPS or react faster in PvP where every ms matter. It is noticeable mostly with high haste based classes(UH DK, Rog, Mage). (Also implemented on Sargeras realm).

Pet follow rework:
- Your companions now following you more accurate which provide better visual experience and better position for control them. (After feedbacks it will be implemented to Sargeras realm also).

Combat management:
- Rework spells which should or shouldn't give you "In combat", it makes sense in high rated Arena games the full list will updated later, also need feedback from our PvP testers.


  • Yorouiky, Honey, tetenko and 56 others like this


#297015 [7.1.5] Client Update

Posted by Mainadmin on 11 April 2017 - 03:44 PM

GV10Rqn.png


Patch change Q&A:

Q: I have 7.0.3 client and I play on Sargeas how can I get a 7.1.5 client?
A1: Download this ZIP file. Unpack to your 7.0.3 client folder, (overwrite existing files) and run MWow.exe or MWow64.exe.
A2: You can get a full 7.1.5 client from this torrent.

Q: I have newer version client (7.2) and I don't want to download a full 7.1.5 how can I join?
A: The solution is same as for 7.0.3 client. Download the ZIP file and unpack at the 7.2 folder.

Q: I have 7.1.5 but I play on a different server how can I join?
A: Open you WoW install directory. Open the "WTF" directory. Open Config.wtf in any text editor (e.g.:Notepad). Search the Line starting with "SET portal..". Delete this line and copy this: SET portal "ptr.monster-wow.com"

Q: I don't have a 7.1.5 client what is the best way to get one?
A: We advise to download the full client from torrent. It takes some time, but in the long run it is faster and reliable.

Q: I am trying to login why is it showing Sargeras realm as "Incompatible"?
A: Make sure you are using correct launcher.

Q: Why the game is not appearing on my screen while it is running in the background?
A: Run the game as administrator. It has to download necessary files firstly. Wait a few minutes and it should launch itself.
  • svarelar23, IIoser, monsterkiler1234 and 54 others like this


#250905 [6.x] Warlords Of Draenor - Soon™

Posted by Honey on 08 May 2016 - 09:26 AM

WarlordsofDraenor.png

Questions / Answers:

1. Where to Download the Client?

You can download the torrent here: Download Torrent

Patch for any 6.2.X clients to make playable (Minimal Client): Download Minimal Client

2. Starting Season and Content?

Warlord Season 1 and Highmaul + all Draenor Dungeons

3. Will we have any gold limit from current MoP?

Yes, we will maximize the transferable gold amount from MoP. More info later.

4. Monster&Deathwing Realm will stay on Cataclysm?

Yes, they will and we will continue developing Cataclysm forever! We love that expansion!

5. Current Ragnaros Arena Season will be closed and rewarded?

Sure it will. But only  2vs2 Bracket will be rewarded after Wintraders will be filtered out.

6. What Draenor Features will work at Release!?

- Garrison Followers/Missions/Buildings/Professions

- Dark Portal & Garrison Quest lines (Draenor Start story)

- Bonus Objective Quests and System

- Dungeon Finder / Mercenary System / Battlegrounds

- Item Upgrade / Profession Item Upgrade / Random Item Stats

- Draenor World Bosses

Warlords of Draenor (WoD) will be playable on Ragnaros realm, every character will be automatically converted from MoP to WoD! MoP will be supported no longer by us, we will focus our development to WoD and Cataclysm versions only.

 

 

Some answers to the questions:

 

  • Every curreny will be reseted.
  • Valor and Conquest will be transferred into gold in 1:1 counter, so if you have 4.000 Valor and 4.000 Conquest, you will receive 8000 gold.
  • Gold will be divided by one hundred, so for example from 1.000.000 actual gold you will have 10.000 in WoD.
  • Guild banks (also gold in the guild bank) will NOT be transferrable.
  • Personal bank, void storage, transmog items, achievements, titles will be fully transfered to WoD.
  • Legendary transmog npc will be available.

 

 

The WoD release date is 15th of June! 


  • Zaed The Insane, jonicaninojonax, Jokerslayer05 and 45 others like this


#323277 [Cataclysm]Arena Season - Rules

Posted by Mainadmin on 02 June 2018 - 04:05 PM

Dear players,

due some feedback about Cataclysm season ending rules and upcome, we deciced to make some changes in the rules and also we are giving out a detailed explanation.

Team members:
- Players who played in 75% of the Team matches.


 

Cataclysm Season!

2vs2 Rank / Titles:
- Rank 1 Team members Dedicated Gladiator Title and Achievement

- Rank 1-3 Team members Gladiator Title and Achievement
- Top 5% Team members Duelist Title and Achievement
- Top 10% Team members Rival Title and Achievement
- Top 20% Team members Challenger Title and Achievement

3vs3 Rank / Titles:
- Rank 1 Team members Duelist Title and Achievement
- Top 3 Team members Rival Title and Achievement
- Top 10 Team members Challenger Title and Achievement

Duelist,Rival and Challenger Titles are renewed after every season end, you can't wear them if you didn't earn them in the last Season.

Gladiator and Named Gladiator Titles are earnt forever. (After this big reset 02.06.2018)




Season End Dates:

2019. 07.02.


  • Honey, nyanit, GalenOt and 42 others like this


#276933 [7.0.3] Class Fixes

Posted by Honey on 07 December 2016 - 11:26 AM

DBF6Sl5.png

 

 

Shaman

Ride the Lightning (Honor talent) now only procs off Stormstrike and can no longer trigger multiple Chain Lightning on the target

- Ancestral Vision scripted

- Chain Heal`s healing is now reduced by 30% after each jump

- Flame Shock now consumes up to 20 Maelstrom to increase its duration

- Healing Surge (Enchancement specialization) now uses 20 Maelstrom if available to become instant

- Lava burst is now always a critical strike on targets affected by Flameshock 

- Players will no longer lose their Maelstrom after they shapeshift into Ghost Wolf

- Ancestral Vision scripted

- Fixed mana pool for Restoration specialization

- Spiritual Insight scripted

- Aftershock scripted

- Ancestral Protection totem scripted

- Bottomless Depths scripted

- Calming Waters (Honor talent) scripted

- Cloudburst totem scripted

- Crash Lightning scripted

- Crashing Waves scripted

- Deluge scripted

- Earthen Rage scripted

- Earthen Shield totem scripted 

- Earthgrab totem scripted

- Echo of the Elements scripted

- Elemental Healing (Artifact trait) scripted

- Empowered Stormlash scripted

- Feral Lunge scripted

- Feral Spirit scripted

- Fire Elemental scripted

- Flametongue scripted

- Hailstorm scripted

- Healing Rain scripted

- High Tide scripted

- Queen Ascendant (Artifact trait) scripted

- Queen`s Decree (Artifact trait) scripted

 

 

Priest 

- Insanity bar is now showed in Shadowform

- Atonement now also procs off periodic damage, and Mindbender & Shadowfiend's melee attacks

- Power Word: Solace now properly restores 0.75% of your maximum mana
- Smite (Discipline specialization) now properly absorbs a portion of following damage dealt by the target
- Smite (Holy specialization) now has a chance to reset Holy Fire`s cooldown

 

 

Monk

- Invoke Niuzao, the Black Ox can no longer attack targets that are not flagged for PvP

- Invoke Xuen, the White Tiger can no longer attack targets that are not flagged for PvP

- Invoke Niuzao, the Black Oxscripted

- High Tolerance now properly grants 5/10/15% haste (based on current level of Stagger)

Dark Side of the Moon (Artifact trait) scripted

 

 

Hunter

- Bursting Shot  now also applies disorient effect on the enemy targets

Barrage now deals reduced damage on secondary targets

- Fixed Steel Trap's root duration in PvP

 

 

Paladin

- Judgement Improvements:

  > Holy: now applies the debuff causing target to take increased damage from Crusader Strike and Holy Shock for 6 sec

  > Protection: now properly reduce the remaining cooldown on Shield of the Righteous
  > Retribution: now applies the debuff causing targets to take increased damage from Holy Power spenders for 8 sec
  > Retribution: now properly hits additional targets
- Bastion of Light scripted
- Blessed Hammer scripted
- Divine Steed scripted
- Divine Storm scripted
- Grand Crusader scripted
- Greater Judgment scripted
- Knight Templar scripted
- Word of Glory now properly heal the paladin and can't heal more than 5 allies
- Zeal is no longer displayed as a debuff
- Fixed Consecration visual & damage for Retribution specialization
- Fixed Hammer of the Righteous's effect when standing in your Consecration
- Seraphim now properly consumes Shield of the Righteous' charges and its duration scales with consumed charges
 
 
Rogue
- Vanish now removes combat
- Bribe is no longer usable on players, player-controlled units and bosses
 
 
Druid
- Rake now only stuns the target
- Fixed mana pool for Restoration Specialization
 
 
Warlock
- Healthstone`s amount of heal is fixed
- Agony now has a chance to generate Soul Shards
- Casting Soulstone no longer applies Resurrecting on the target
- Corruption can now stack with Seed of Corruption
- Fixed scaling of the following stats for warlock pets: armor, damage, health and attack power
- Haunt's cooldown is now properly reset if the target dies within 15 sec
- Health Funnel can no longer kill the warlock
- Life Tap can no longer kill the warlock
 
 
 

  • Papacow, Alvi, Wonderman and 38 others like this


#275828 Ragnaros Realm

Posted by Honey on 28 November 2016 - 02:32 PM

w23SUJr.jpg

 

Dear Community,

 

 

this is a sad occasion for all of us, but maybe also a great start of something new. As we already mentioned, the Ragnaros realm will close its gates forever. We decided to listen to your calls, and make the transfer easier. This way allows guilds to stay together & continue their progress, and allows players to start the new Demon Hunter class right after release. 

 

 

How can i transfer my character and when?
 

For the official Legion release (9th December)  we will transfer EVERY character from Ragnaros to our new Sargeras realm! Everything will be transferred to the new realm including titles, mounts, toys, heirlooms, gold, currency, guild & guild bank, personal bank, void storage, reputations, Garrison & followers.

 

 

How long can i stay on Ragnaros?
 

After the new realm is opened, you will not be able to logg in to Ragnaros realm. If you wish to play with your character please make sure that you have Legion client on your pc!

 

 

For more information about the new realm click HERE!

 

 

Greetings,

Monster-WoW Staff

 

 

 


  • Lapin, Papacow, Alvi and 36 others like this


#282627 [7.0.3] Changelog 2017.01 #3

Posted by Mainadmin on 10 January 2017 - 09:18 AM

EQ5mVgP.png
General fixes:
 - Fixed "disapperaing" artifact weapons. If you have a Two-part Artifact weapon with a missing second part, try to unequip and re-equipt the item, it should fix the issue.
 - Custom Transmogrifier NPC fixed. You can now trasmog legendary items!
- Legion Fishing fixed.
 
PVP fixes:
 - Deepwind Gorge: Cart movement fixed.

Demon Hunter:
 - Inner Demons (Artifact Trait) fixed.
 - Rage of the Illidari (Artifact Trait) working.
 - Balanced Blades (Artifact Trait) fixed.
 - Anguis of the Deceiver (Artifact Trait) implemeted.
 - Demon Rage (Artifact Trait) fixed.
 - Contained Fury (Artifact Trait) fixed.
 - Charred Warblades (Artifact Trait) fixed.
 - Fueled By Pain (Artifact Trait) working.
 - Painbringer (Artifact Trait) fixed.
 - Fiery Demise (Artifact Trait) fixed.
 - Devour Souls (Artifact Trait) implemented.
 - Soul Rending (Talent) leech added to Metamorphosis.
 - Fracture (Talent) Soul Fragment summon fixed.
 - Feed the Demon (Talent) cooldown reduction fixed.
 - Fallout (Talent) implemented.
 - Demon Spikes damage reduction corrected.
 
Shaman:
 - Calming Waters (Honor Talent) fixed.
 - Sense of Urgency (Artifact trait) fixed.
 - Caress of the Tidemother (Artifact trait) proc corrected.
 - Healing Tide Totem, heal fixed
 - Servant of the Queen (Artifact trait) proc corrected.
 - Tidal Chains (Artifact trait) bonuses fixed.
 - Tidal Waves stack handling fixed.
 - Queen's Decree (Artifact trait) fixed.
 - Queen Ascendant (Artifact trait) working.
 - Ascendance (Restoration Talent) no longer removed after first heal
 - Cloudburst Totem (Talent) healing storage fixed. Early recall implemented.
 - Crashing Waves (Talent) fixed.
 - Deluge (Talent) works within Healing Rain.

Warrior:
 - Sense Death (Artifact trait) proc fixed.
 - Rage of the Valarjar (Artifact trait) proc fixed.
 - Odyn's Champion (Artifact trait) proc and cooldown reduction fixed.
 - Battle Scars (Artifact trait) working.
 - Corrupted Blood of Zakajz (Golden Artifact trait) proc fixed, DoT added.
 - Precise Strikes (Artifact trait) fixed.
 - Touch of Zakajz (Artifact trait) heal wokring.
 - Precise Strikes (Artifact trait) rage cost reduces working. Buff is hidden but working!
 - Will of the First King (Artifact trait) only proc from Whirldwind criticals.
 - Defensive Stance (Talent) no longer shown as debuff.
 - Avatar (Talent) removes roots and snares.
 
Mage:
 - Burning Determination (Honor Talent) fixed.
 
Hunter:
 - Steel Trap PVP duration limited to 8 sec.


  • Simona, lomano, boujella69 and 35 others like this


#274834 Legion

Posted by Honey on 14 November 2016 - 11:31 PM

Legion BETA release: 01.12.2016

Official release: 09.12.2016

f0Vad3l_www.kepfeltoltes.hu_.png

What can we offer at our BETA release?
- New class: Demon Hunter;
- New continent: The Broken Isles;
- Artifacts: customizable weapons;
- Class Halls: unique to your class;
- New world bosses;
- Level cap: level 110;
- Hundreds of new quests, achievements and more....


Good to know:
- Standard rate is 4x, however, rates will be 12x for the first week of official release;
- Every character made in BETA will be removed when we officially release;
- Do NOT expect everything to be perfect during BETA, we are working hard and need your feedback to improve


About Ragnaros realm:
We decided to close the realm to focus more on Cataclysm and Legion development. We will provide free character transfer to our new Legion realm! It was a hard decision, we checked what was best for our players. Make sure you keep checking our webpage and forum, because transfer will be available only for a limited time (1-2 weeks)!


  • Lapin, Filthy Frank, lomano and 34 others like this


#283119 [7.0.3] Changelog 2017.01 #3

Posted by @SBareDummy on 13 January 2017 - 12:53 AM

When we will finally be able to get BoS from god damm herbs? Also you cant harvest many mobs, which you can harvest in retail.

Also monks are forgotten...

7.1?


  • INSURANCESi, RENTASi, NEF6Ki and 32 others like this


#322751 [Sargeras] Season 3 End

Posted by Mainadmin on 18 May 2018 - 03:20 PM

Rewards by 2v2 Ladder position:
 
Top 5 2vs2: Title and Mount!
Top 5% Duelist Title.
Top 15% Rival Title.
Everyone above 1700 rating(with 50 completed match), Challenger Title.
No reward below 1700 rating or below 50 completed match in the season!
 
 
 
Season 4 will start at  2018.09.04.

  • cruzzi1, KennethVizLY, INSURANCESi and 31 others like this


#277442 [7.0.3] Changelog #3

Posted by Honey on 11 December 2016 - 09:38 AM

LfvsJvJ.png
 
General fixes
 - Fixed the issue that caused Alliance players to get weird faction status when relogging on Battlegrounds
 - Artifact weapons are only usable in the apropriate Specialization. If you are in the wrong spec the item will turn red
 - Fixed the diminishing returns group for 15 spells
 - PVP is no longer allowed if either the attacking or attacked player has PvP mode OFF
   (Before Legion PvP ON players could be hit by some spells from PVP off players
   This means you won't be killed (by players) in Broken Isles unless you turn on /pvp)
 - Fixed a bug that prevented players from gaining honor level in some cases
 - Fixed graveyards in Arathi Basin, you will no longer end up in a graveyard controlled by the opposite faction!
 - Several exploit fixes
 - Added the missing racials to worgens
 - Quest item rewards now scaling with your acutal itemlevel
 - Reputation gaining in the Broken Isles fixed
 - Leatherworking profession questline scripted (~80% done)
 
PVP fixes
 - Talent and Honor Talent learn during BG preparation is now allowed!
 - Fixed Scaling of 37 spells in PVP situations
    Here is the complete list:
    Fireball - 250%
    Rupture - 75%
    Earth Shock - 75%
    Pyroblast - 70%
    Aimed Shot - 80%
    Holy Shock - 50%
    Avenger's Shield - 50%
    Bladestorm - 66%
    Blood Boil - 30%
    Shield of the Righteous - 50%
    Lava Burst (Elemental double shot) - 75%
    Kill Command - 80%
    Templar's verdict - 70%
    Fists of Fury - 70%
    Revival - 200%
    Bloodthirst - 50%
    Barrage - 80%
    Murder of Crows - 65%
    Light of the Protector - 50%
    Crimson Vial - 50%
    Shadowstrike - 70%
    Virulent Plague - 75%
    Cobra Shot - 75%
    Eviscerate - 75%
    Piercing Shot - 50%
    Dark Arbiter shot - 70%
    Heart Strike - 50%
    Clawing Shadows - 75%
    Soul Cleave heal - 40%
    Ashmanes Frenzy - 50%
    Marked Shot - 50%
    Hand of the Protector - 50%
    Execution Sentence - 60%
    Strike of the Windlord - 70%
    Soul Barrier - 20%
 
 
Rogue
- Alacrity scripted
- Bag of Tricks (Artifact trait) scripted
- Blood of the Assassinated (Artifact trait) scripted 
- Creeping Venom (Honor talent) scripted
- Curse of the Dreadblades (Artifact trait) scripted
- Deadly Brew (Honor talent) scripted
- Flying Daggers (Honor talent) scripted
- From the Shadows (Artifact trait) scripted
- Ghostly Shell (Artifact trait) scripted
- Greed (Artifact trait) scripted
- Hidden Blade (Artifact trait) scripted
- Honor Among Thieves (Honor talent) scripted
- Intent to Kill (Honor talent) scripted
- Maneuverability (Honor talent) scripted
- Mind-numbing Poison (Honor talent) scripted
- System Shock (Honor talent) scripted
- Turn the Tables (Honor talent) scripted
- Unfair Advantage (Honor talent) scripted
- Urge to Kill (Artifact trait) scripted
 
 
Priest
- Benediction scripted
- Mania scripted
- Masochism scripted
- Mind Bomb scripted
- Mind Spike scripted
- Mind Trauma (Honor talent) scripted
- Shadow Mend scripted
- Shadowy Insight scripted
- Unleash the Shadows (Artifact trait) scripted
- Void Lord scripted
- Atonement scripted
- Body and Soul scripted
- Dominant Mindscripted
- Divine Star scripted
- Power of the Dark Side (Artifact trait) scripted
- Share in the Light (Artifact trait) scripted
- Shield of Faith (Artifact trait) scripted
- Guardian Spirit scripted
- Guardian Angel scripted
- Serendipity scripted
- Piety scripted
- Trail of Light scripted
- Enduring Renewal scripted
- Invoke the Naaru (Artifact trait) scripted

  • Lapin, lomano, mohsen166 and 30 others like this


#277923 [7.0.3] Changelog #4

Posted by Honey on 13 December 2016 - 11:34 AM

aRdbh5Z.png

 

 

General fixes

- Fixed an issuse that sometimes caused weird camera behavior after dying
- Artifact weapons cannot be sold
- Improved checks of Artifact weapons when changing specialization
- Fixed several talents/spells that caused players to absorb extreme amounts of damage
- Implemented Artifact Weapon bonus Stamina buff and scaling with Artifact level
- Loot from Wrath of Azshara is fixed
 
Mage
- Dragon`s Breath now disorients the targets in front of the mage for 4 seconds
- Ebonbolt (Artifact spell) now grants two stacks of Fingers of Frost
- Mirror Image (Talent) is fixed, now the images are casting spell
- Flame on (talent) now grants two charges of Fire Blast
- Scorch critical strike now counts for Hot Streak
- Cauterize (talent) now works properly
- Meteor DoT effect will no longer hit targets in a larger area than 8 yards
- Ray of Frost's damage now properly increase on each tick
- Cinderstorm scripted
- Erosion scripted
- Frozen Orb scripted
- Hot Streak scripted
- Ice Lance scripted
- Kindling scripted
- Mastery: Icicles scripted
- Mastery: Savant scripted
- Overpowered scripted
- Pyromaniac scripted
- Quickening scripted
- Resonance scripted
- Rune of Power scripted
- Unstable Magic scripted 
 
Demon Hunter
- Annihilation no longer deals damage on the Demon Hunter itself
- Fury of the Illidari (Artifact spell) now works as intended
 
Warrior
- Enrage now works as intended
- Bloodbath  now the DoTs are showed as one, and scaling properly
- Bounding Stride (talent) now gives 70% increased run speed for 3 seconds
- Revenge no longer deals damage on the Warrior itself
- Shattered Defense (Artifact trait) now procs from Colossus Smash
- Intercept works properly
- Death Row works properly

  • Lapin, Simona, Sanepalse and 29 others like this


#314549 Christmas Event 2017/2018 (Monster 4.3.4)

Posted by Wonderman on 24 December 2017 - 03:37 PM

wjJYxkC.png

 

Special Christmas event with a small 8 Quest story line and a special reward.
The event will be avaialble from 24th(4:00PM) of December until 5th of January!

 

1. What do I need to take part? 

       The questline starts in Orgrimmar and Stormwind. The quest giver Santa's Assistant will offer you a first   quest.

 

45y3hW0.png

2. Questline:

1. Christmas Delivery
2. Complete all of:

  • Gifts For the Children
  • Stocks for the Winter
  • Winter Clothes
  • Broken Sleigh
  • Something In The Shadows
  • Christmas Is In Danger!
  • No more Home Alone

3. The New Bag of Santa Claus - Reward:

 

Qhk1oMk.png

 

Tip: Read the quest details.

i would to thank Surak (alliance) for huge help associated with quests.


  • Zaed The Insane, Rick Sanchez, Seranoz1337 and 28 others like this


#266961 [4.3.4] Quest Fixes

Posted by Honey on 18 August 2016 - 07:41 PM

Sendera and Wonderman are working so hard on quest/achievement fixes, we can be super thankful to both of them! :)

Here is a little list about fixed quests in last few weeks:

 

No Rest For The Wicked 
Raise the Barricades
Blinding the Eyes in the Sky 
The Ironwall Rampart 
Before the Gate of Horror 
Shatter the Shards 
The Stories Dead Men Tell
The Black Knight's Orders 
The Black Knight's Fall 
The Black Knight's Curse 
The Edge Of Winter
The Valiant's Challenge
Mission: The Abyssal Shelf (Horde)
The Mosswalker Savior 
Stone Cold 
Mysterious Azsharite 
Nine's Plan 
The Keystone Shard 
A Quota to Meet 
Refleshification 
Memories of the Dead 
Mystery of the Sarcen Stone 
When Science Attacks 
Segmentation Fault: Core Dumped 
Raptor Raptor Rocket 
Befriending Giants 
Azsharite Experiment Number One
Azsharite Experiment Number Two 
Gunk in the Trunk 
Dozercism 
Runaway Shredder! 
Up a Tree 
Defend the Gates! 
Arborcide 
Fade to Black 
Beating the Market 
Smoot's Samophlange 
Absorbent
Commando Drop 
Lightning Strike Assassination 
To The Ramparts! 
Rigged to Blow 
Push the Button! 
Blacken the Skies 
Profitability Scouting 
Hand-me-downs 
Military Breakthrough 
First Degree Mortar 
Halo Drops 
First Come, First Served 
Handling the Goods 
Ticker Required 
Wasn't It Obvious? 
Easy is Boring 
Turning the Tables 
Watch Your Step 
Renewable Resource 
Trouble Under Foot 
Hacking the Construct 
The Blackmaw Doublecross 
Ice Cold 
Pro-liberation 
There Are Many Like It 
Mop Up 
Wash Out 
Weapons of Mass Dysfunction 
Dressed to Impress 
Twilight Skies 
Ready the Ground Troops 
The Brave and the Bold 
Save the Sentinel 
Together Again 
The Rattle of Bones 
No Weapons For You! 
Invoking the Serpent 
Free the Pridelings 
The Twilight Skymaster 
The Elder Crone 
Unbound 
Four Twilight Elements
The Doomstone 
In the Outhouse 
Defend the Drill 
The Ancient Brazier 
Defend the Drill 
Go Blow that Horn 
We All Scream for Ice Cream... and then Die! 
Freezing the Pipes 
Two-Tusk Takedown 
With a Little Help... 
Carcass Collection 
Pirate Accuracy Increasing
Circle the Wagons... er, Boats 
Quiet the Cannons 
Survey the Lakeshore 
The Queen and Her Court 
Reinforcements... 
Jin'Zil's Blessing 
Kobold Fury! 
Ashes to Ashes 
I Got Your Parts Right Here... 
And That's Why They Call Them Peons... 
In Defense of Krom'gar Fortress 
Beginning of the End 
Final Delivery 
BEWARE OF CRAGJAW! 
Is This Justice? 
To Battlescar! 
Might Makes Right 
Lessons from the Lost Isles 
The Turd Problem 
Spy Infestation 
Alliance Attack Plans 
Is This Justice? 
To Be Horde...
Barrier to Entry 
We're Here to Do One Thing, Maybe Two... 
Grimtotem Supremacy 
Downfall 
Armaments for War 
They Put the Assass in... Never Mind 
Leave No Man Behind! 
Free Our Sisters 
Rumble in the Lumber... Mill 
Capturing Memories 
Arcane Legacy 
Schemin' That Sabotage 
It's Up There! 
The Only Way Down is in a Body Bag 
Hellscream's Legacy 
Gerenzo the Traitor 
Field Test: Gnomecorder 
Burn, Baby, Burn! 
Don't Look Them in the Eyes 
Back to the Depths! 
Seen Better Days 
Rerouted! 
World First: Gnomegen 
Save the Children! 
Last Ditch Effort 
Thal'darah's Vengeance 
Ascending the Vale 
Brood of Seldarria 
Mr. P's Wild Ride 
Mr. D's Wild Ride 
By Hook Or By Crook
The Tortusk Takedown
A Growing Problem
The Stagnant Oasis
In Fungus We Trust  
Who's Shroomin' Who?
Into the Raptor's Den
The Purloined Payroll
Investigate the Wreckage
To Track a Thief
The Stolen Silver
Verog the Dervish  
Love it or Limpet
Ammo Kerblammo
Competition Schmompetition
Raging River Ride
Samophlange
Mutiny, Mon!
Counterattack!
Waptor Twapping
King of Centaur Mountain
Through Fire and Flames
Club Foote
Sludge Investigation
Mor'shan Caravan Pick-Up
War is Hell
Blood of the Barrens
Concern for Mankrik
Don't Stop Bereavin'
Honoring the Dead
The Butcher of Taurajo
Mahka's Plea
Parts-is-Parts
Silithissues
The Disturbed Earth
The Low Road
Warriors' Redemption
The front line
The ancients’ ire
Reason to worry
War supplies
The last wave of survivors
Twilight plans
Bad Datas
I'll Do It By Hand
Power over the tides
Twice removed
The darkscale warlord
Swamped secrets
Sweeping clean the ruins
The bear’s paw
The eye of all storms
Ritual materials
Against the wind
Coaxing the spirits
Buzzbox 413
An ocean not so deep
Soothing the elements
The Titans terminal
A new home
The ritual bond
Stepping up surveillance
The seeds of life
Bearer of good fortune
Call down the thunder
An ounce of prevention
In defense of Darkshore
A last companion
Disturbing connections
The Grasp Weakens
Zen'Kiki and the Cultists
Zen'Kiki, the Druid
A Different Approach

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#323636 [Cataclysm]Arena Season - Rules

Posted by trapd96 on 08 June 2018 - 05:57 PM

trapd96, on 05 Jun 2018 - 8:24 PM, said:snapback.png

also the fact thats its only top 3 out of 100 players on ladder is kinda weird imo shouldnt it be top 10? for full glad titles and then the next 10-15 glad and the rest trickle off to duelist etc? I just dont see where they got the math in it. It seems like they just made it up and said " oh top 3 sounds fine" when thats not the case 

"The only reason there was a title wipe is because main gave so many titles every season that the title itself "Gladiator" lost it's value. 

 

You're saying they should give top 10 teams r1 glad title and from 11-15 normal glad? Are you serious? You can't be serious, that has to be sarcasm.

 

What's the purpose of the gladiator title if it isn't something earned with hard work and winning a season? If everyone can get it with just being in top 10 or top 15. After 3 seasons there would be 45 teams that received gladiator title, 45 x 2 = 90 players with gladiator title. Only 3  seasons though.

 

I'm sorry to say but your theory is really bad, it doesn't do anything good but make things bad or even worse. Holy hell, 15 gladiator teams per season, aka 30 players running around with gladiator per season, sounds like a server where competition doesn't exist. Sounds like a server where you can get 2k or 2.1k and afk for the rest of the season and earn gladiator. "

 

 

It was an example of a number not a LITERAL one for 1-10 and 11-15 for tiles. I just believe 3 is maybe too light? I also  think that already happens now on x12 atleast where you get in top 5 and you just sit rating and it becomes a snipe fest where people sit on SKILL HILL ELWYNN FOREST and fake afk and target each other. So it honestly doesnt matter about how much you think only 3 teams is a good portion, it doesnt promote the "skill" factor that the server is trying to draw for the arena side of the server.  The problem with this server isnt the lack of "excitement" its missing the players are active. We need to change how people view arenas on mwow. Cause right now MAJORITY of the server looks at the 2s bracket as " Oh Thug (rog/hunt), Jungle(hunt/feral) and Liberty (ret/hunt) or Scoobycleave ( ret/rog) is queing we cba fighting that its not fun rinse repeat.  Thats the truth cause if you ask players thats how they all feel about it. We need either extend the amount titles right now to a little more and FIX CLASSES and dont give the Admin excuse" REPORT THE BUG" because the rate people say stuff is bugged and it being "FIXED" is at not at the same rate. So many bugs thats been around for YEARS so please dont use that excuse.


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#281919 [7.0.3] Changelog 2017.01 #2

Posted by Honey on 05 January 2017 - 09:01 PM

General fixes
 

- Well Fed is no longer stackable

- Flasks are no longer stackable 

- Avoidance, Leech, Speed value is setted to 0 in PvP instances

 

 

Warlock
 
Conflagration of Chaos (Golden Artifact trait) now it procs off only Conflagrate and buff works as intended
Channeled Demonfire (Talent) scripted
Eradication (Talent)  now it procs off Chaos Bolt, and not Life Tap
Roaring Blaze (Talent) scripted
Immolate now it has 15% chance to generate Soul Shard
Wrath of Consumption (Golden Artifact trait) scripted
Soul Flame (Golden Artifact trait) scripted
Soul Leech scripted
Demon Skin (Talent) scripted
 
 
Hunter
 
Bullseye (Golden Artifact trait) now only stacks when the target is below 20% health
- Your pet is now properly dismissed after picking up the Lone Wolf  Talent
Terms of Engagement (Artifact trait) scripted
Bird of Prey (Artifact trait) scripted
Eagles Bite (Golden Artifact trait) scripted
Aspect of the Skylord (Golden Artifact trait) scripted
Mongoose Fury the duration is no longer refreshable at max. stack
 
 
Druid
 
Wild Charge (Talent) now works properly in Boomkin form
Guardian Affinity (Talent)  Ironfur now increases your armor only by 75%, and not stackable
Entangling Roots now breaks from damage
Jagged Claws (Artifact trait) now increases the damage dealt by Thrash 10-30%
Embrace of the Nightmare (Golden Artifact trait) scripted
Rend and Tear (Talent) now reduces your damage taken from the target
Guardian of Elune(Talent) now increases the healing of your next Frenzied Regeneration by 20%
Blood Frenzy (Talent) now generates only 2 Rage
Gore scripted
Mastery: Nature's Guardian scripted
Ashamane's Bite (Golden Artifact trait) scripted
Feral Instinct (Artifact trait) scripted
Open Wounds (Golden Artifact trait) scripted
Bloodtalons (Talent) now also affects bleed effects
- While stealthed Rake now deals 100% increased damage
Ashamane's Frenzy (Artifact weapon) scripted
Displacer Beast your movement speed will no longer reset from shapeshift
 
 
Warrior
 
Taste of Blood stack consumes only if Bloodthirst crits
Focused Rage (Talent) next Mortal Strike deals now 50% increased damage
Tactician now also resets the remanining cooldown of Mortal Strike
 
 
Rogue
 
Shadow Dance  now swaps the action bars and shows the buff properly
Soothing Darkness (Talent) scripted
Deepening Shadows scripted
Relentless Strikes scripted
Nightblade now reduces the target's movement speed
Shadowstrike script improved
Cheap Tricks (Honor Talent) scripted
Parley (Talent) no longer usable on players
Grappling Hook(Talent) no longer usable in root and snare effects
Deception (Artifact trait) scripted 
Roll the Bones scripted
Creeping Venom (Honor Talent) scripted
Deadly Brew (Honor Talent) scripted
Venomous Wounds scripted
Adaptation (Honor Talent) scripted
Tricks of the Trade no longer gives permanent threat to the target
Vanish now removes combat in PvP instances
 
 Oukej is god

Paladin
 
Judgments of the Pure (Honor Talent) scripted
Consecration in Flame (Artifact trait) now increases the duration of Consecration
Bulwark of Order (Artifact trait) scripted
Scatter the Shadows (Artifact trait) scripted
Hallowed Ground (Honor Talent) scripted
Judgment of Light (Talent) now heals the allies instead of the enemy target with the debuff
Final Stand (Talent) scripted
Hand of the Protector (Talent) scripted
Consecrated Ground (Talent) scripted
Retribution Aura (Talent) scripted
Blessing of Spellwarding (Talent) animation and debuff are added

 

Shaman

- Spiritwalker's graceno longer abusable after Spec change

- Ride the Lightning now works as intended


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