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[5.4.8] Changelog 03.11.


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#1 Mainadmin

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Posted 11 March 2016 - 03:54 PM

5.4.8 Ragnaros:

Spells General:
 - Angle widened from 30 dergees to 60 degrees for several Cone targeting spells (Cone of Cold, Shockwave, etc.).
 - Break limit for some fear spells corrected (Psychic Scream, Intimidating Shout).
 
Druid:
 - Wild Mushroom(Balance): Fungal Grotwth effect fixed.
 - Wild Mushroom(Restoration): Rejuvenation overheal part implemented.
 
Death Knight:
 - Death Siphon heal is now affected by Battle Fatigue.
 
Monk:
 - Disable duration is refreshed when target remains within 10yards.
 - Glyph of Paralysis fixed.
 - Touch of Death damage increased to ensure kill.

Rogue:
 - Garrote DoT effect no longer refresh Find Weakness.
 - Find Weakness armor amount reduction in PVE corrected.
 - Glyph of Hemorrhaging Veins fixed.
 - Improved Sanguinary Veins handling.
 - Fan of Knives now removes Stealth regardless of hitting anybody.
 - Shadow Blades and Shuriken Toss no longer stack.
 - Preparation no longer reset Cloak of Shadows.


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#2 staiko777

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Posted 11 March 2016 - 03:59 PM

Nice fixes :D rogues cant be always imune vs my pala now or vs all casters :P


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#3 Jymbeach

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Posted 11 March 2016 - 04:14 PM

Nice to see you get on rogue! Especially the SB and ST stack fix is a huge noob nerf :D 

Now pls the forced 3sec stealth fix of vanish and i am as happy as on christmas :)


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#4 staiko777

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Posted 11 March 2016 - 04:23 PM

Just tested fear breaking seems fine breaks from like 50k dmg :)


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#5 The_Kranith

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Posted 11 March 2016 - 05:10 PM

Thanks! Keep it going!!!!!!!!!!

Fix the succusbus / shivarras on warlocks!
And give monks the ZEN FLIGHT spell!!! EVERYWHERE! :D


Who says that I'm the best? Me! Deal with it, rofl!

#6 Theyzha

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Posted 11 March 2016 - 05:53 PM

 

5.4.8 Ragnaros:

Rogue:
 - Garrote DoT effect no longer refresh Find Weakness.
 - Find Weakness armor amount reduction in PVE corrected.
 - Glyph of Hemorrhaging Veins fixed.
 - Improved Sanguinary Veins handling.
 - Fan of Knives now removes Stealth regardless of hitting anybody.
 - Shadow Blades and Shuriken Toss no longer stack.
 - Preparation no longer reset Cloak of Shadows.

 

 

-Fan of Knives now removes Stealth regardless of hitting anybody: if i have subterfuge when i use Fan of Knives i should fade out of stealth in 3s not istant.



#7 Cupcake

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Posted 11 March 2016 - 08:11 PM

Could you've only invested all that effort and time in fixing spell bugs for your main cata realm 



#8 JIMP

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Posted 11 March 2016 - 09:59 PM

Spells General:

 - Angle widened from 30 dergees to 60 degrees for several Cone targeting spells (Cone of Cold, Shockwave, etc.).

 

This is still wrong. topkek.

 

Cone spells (epicenter: player; angle: 90°)

E.g: Typhoon, Multi-Shot, Cone of Cold, Dragon's Breath, Shadowflame, Shockwave.

 

http://wow.gamepedia.../Area_of_Effect

It's been 90º since vanilla. The only thing that changed was the damage cap from 10 players to 20 players during patch 5.2

At least we're getting class fixes now. glad to see that.


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#9 Guest_Icehawk_*

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Posted 14 March 2016 - 03:28 AM

YEEEEEEEEPAAAA !!



#10 JIMP

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Posted 15 March 2016 - 04:02 PM

Also druid's Treants (Force of Nature) are now working but their Damage/ Heal is totally wrong.

Restoration treants don't cast Swiftmend at all. instead, they cast 50k Healing Touches as an AoE heal to everyone in it's range. And there are 3 of them. That ammount of heal seems the right as a single target heal, not as AOE. i don't even need to cast anything else besides treants in BGs.

And balance treants cast 2k wraths. Yea their damage is quite low. they should do around 18-20k.



#11 Pog champ

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Posted 16 March 2016 - 09:57 PM

I would also like to Add that Earthshield's charges are not working correctly. They seem to procc on everysingle hit and does the healing of 1 charge.

Then the Resto Shaman's PvP 4set doesn't work either, When casting Spiritwalker's grace You should be immune to interupts and silence effects for 5 seconds,  but you  don't gain the effect  At all.



I would also add that Natures guardian doesn't work, It doesn't give the 25% max health boost when you're dropped below 30% Hp.


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#12 Jymbeach

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Posted 17 March 2016 - 02:33 AM

Just stood at the lvl90dummy for a while to test the fix of hemorraghing veins. But i've come to the conclusion, that the whole sanguinary veins ability is not working properly (maybe someine has similair experiences)

Here's what i got: with or without the glyph, my eviscerate hits the dummy for 72k noncrit and 150k crit (quite exactly - with NO proc items). If I apply rupture or garrote, it goes up to 100k noncrit and 200k crit (this also suggests that the sanuinary veins talent is about 5% too high)

Here comes the strange thing: after rupture and garrote fell of, the dmg remains at the same lvl for about 10-15sec (with or without the glyph and spamming hemo).

Maybe some other guys tested it, but I#ve come to the conclusion, that the glyph is not working. And that the sanuinary veins talent gives about 5% too much damage.



#13 staiko777

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Posted 17 March 2016 - 12:26 PM

I would also like to Add that Earthshield's charges are not working correctly. They seem to procc on everysingle hit and does the healing of 1 charge.

Then the Resto Shaman's PvP 4set doesn't work either, When casting Spiritwalker's grace You should be immune to interupts and silence effects for 5 seconds,  but you  don't gain the effect  At all.



I would also add that Natures guardian doesn't work, It doesn't give the 25% max health boost when you're dropped below 30% Hp.

Reported all that long ago some of the stuff is hard to fix i guess.


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#14 staiko777

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Posted 17 March 2016 - 12:28 PM

Could you've only invested all that effort and time in fixing spell bugs for your main cata realm 

Cata is getting very old sorry :D we need to move on :P


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#15 Cupcake

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Posted 17 March 2016 - 06:55 PM

Cata is getting very old sorry :D we need to move on :P

tell that to the 2k players residing there


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#16 staiko777

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Posted 18 March 2016 - 04:00 PM

tell that to the 2k players residing there

;)  i played there but i got bored now i play on mop but isn"t cata realm working fine now? :o i hear that even gurthalak is working properly 


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