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[6.2.4] Changelog Juni/july


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#1 Mainadmin

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Posted 19 July 2016 - 07:20 AM

General:
 - Boss Frame handling added to all bosses.
 - Crown Control Announcer implemented.
 - Flexible raid scaling implemted.
 - Spell range check logic improved.
 - Fixed "disappearing" group info after map change.
 - "Low level content damage scaling" implemented:
   - Damage done to creatures up to level 85 is increased. (ranging from 6.25% to 1650% depenging on level difference).
   - Damage taken from creatures up to level 85 decrased by 10% per level difference (up to 90%).
 - Multistrike/Leech/Avoidance/Versatility/Armor Enchats and Gems fixed.

PVE:
 - Highmaul: 
   - Kargath Bladefist added.
   - The Butcher added.
   - Brackenspore added.
 - Boss kill credit announcer added to several bosses.
 - Resolve tank talent scaling lowered by 20% (you start geting bosnu self heal faster).

PVP:
 - Rated Arena available.
 - Critical strike bonus for all damage/healing spells in now 50% in PVP.
 - Flag capture in Siprit of Redemption form is not allowed.
 
Priest:
 - Insanity duration fixed.
 
Death Knight:
 - Death Coil target checks improved, when targeting friendly.
 - Plague Leech improved.
 - Blood Tap fixes.
 - Rune System general fixes.
 - Dancing Rune Weapon mirror attack fixed.
 - Necrotic Plague runic power part fixed. Duration limited to 24 seconds in PVP.
 - Blood Boil spreading Necrotic Plague fixed.
 - Bone Shield only uses maximum 1 charges per 2 seconds.
 - Veteran of the Third War in combat runic power generation fixed.
 
Paladin:
 - Glyph of Consecrator fixed. 
 
Hunter:
 - Binding Shot now works on targets who enter the area after the arrow lands.
 - Dire Beast extra focus on attack fixed.
 - Stampede fixed.
 - Camouflage handling improved.
 - Poison ammo damage stacking fixed.

Warlock:
 - Immolate criticals now generate burning embers.
 - Improved Drain Soul fixed.
 - Drain Soul shard on kill and perdiodic damage "extra tick" fixed.
 
Warrior:
 - PVP set 4P bonus fixed.
 - Enrage now properly benefits from Fury mastery. 
 
Rogue:
 - Shadow Reflection fixed.
 - Glypg of Gouge fixed.
 - Leecing poison no longer removes Subterfuge Stealth.

Monk:
 - Chi Explosion general and damage fixes.
 - Chi Explosion is instant while chanelling Soothing Mist.
 - Stance of the Spirited Crane heal after damage done fixed.
 
Mage:
 - Fingers of Frost + Ice Lance damage bonus fixed.

Shaman:
 - PVP Restoration 2P and 4P bosnues fixed.
 - Maelstorm Weapon "disappearing" stacks fixed.

Druid:
 - Living Seed fixed.
 
Others:
 - Traning dummy exits combat after a fixed amoutn of time if not attacked.
 - Fixed several minor issues wiht currency looting and master loot.
 - Garrison building always saved as "completed".
 - 10+ serious crash fixes. Avg. uptime is now over 24h.
 - Fixed the calculation of some WoD enchant amounts.

  • Honey, mehtikhan, Sasqu and 5 others like this

#2 darego

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Posted 19 July 2016 - 07:41 AM

Frost DK

Blood runes are permanently Death runes. After I use 3-4 spells Death runes becomes Blood Runes. I must every time relog.

 

And

Can you add vendors and Work orders into Garrison? like Level 2-3 buildings.



#3 darego

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Posted 19 July 2016 - 08:05 AM

Frost DK

Blood runes are permanently Death runes. After I use 3-4 spells Death runes becomes Blood Runes. I must every time relog.

Blood DK

Dancing Rune Weapon - 25% damage instead 50%, Not gives 20% parry.

And

Can you add vendors and Work orders into Garrison? like Level 2-3 buildings.



#4 Momokk

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Posted 19 July 2016 - 10:23 AM

Engage is still bugged ( Warrior ) :?



#5 spirittaker

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Posted 19 July 2016 - 11:15 AM

Warriors Enrage still bugged! Enhacement shaman maelstrom weapon still bugged haha nice fixes



#6 kenal

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Posted 19 July 2016 - 11:25 AM

Honey : ,, to implement the class fixes the server needs one more restart! "

So wait guys for server restart .

Regards.



#7 spirittaker

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Posted 19 July 2016 - 11:39 AM

So do the restart to play with the fixes? They have posted the fixes 5 hours ago :D



#8 freehugz

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Posted 19 July 2016 - 12:04 PM

HOW ABOUT FIXING THAT RANGE BUG? YOU GUYS REALLY HAVE SERIOUS PROBLEM DECIDING WHAT SHOULD BE PRIORITY TO FIX.


​ *it makes me feel like MO MO MO MOnster wow....


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#9 spirittaker

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Posted 19 July 2016 - 12:50 PM

I hope you will apply this fixes this year or at least dont post this info before you have done this :D


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#10 godofwar2110

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Posted 19 July 2016 - 03:36 PM

Please fix Mage Glpyh ''Dragon's Breath''


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#11 spirittaker

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Posted 19 July 2016 - 05:21 PM

I hope you will fix the damage of dk-s hunters rogues etc.. or we just should play only these 3 classes?


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#12 BapnB

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Posted 19 July 2016 - 05:35 PM

HOW ABOUT FIXING THAT RANGE BUG? YOU GUYS REALLY HAVE SERIOUS PROBLEM DECIDING WHAT SHOULD BE PRIORITY TO FIX.


​ *it makes me feel like MO MO MO MOnster wow....

bump


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#13 sssparown

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Posted 19 July 2016 - 07:37 PM

Idk about other bugs,but as far as i saw Warr bonus is fixed,Range is fixed-

Instead enrage mastery of warrs is still broken even if it should be fixed by changelog.

That's what happen also with Glyph of Ignite,idk if that's fake-fix ,or some fixes you just forget to implement.


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#14 apanayotow

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Posted 19 July 2016 - 08:43 PM

dmg is fixed, but enrage/mastery not , and recklessness which is best cd  dont work, as well as glyph of rude interruption.



#15 Pog champ

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Posted 19 July 2016 - 09:26 PM

I'd like to add that, Maelstorm  weapon stacks do still dissapear.


And why they dissapear.. Its everytime Lightning shield does damage.


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#16 freehugz

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Posted 19 July 2016 - 09:35 PM

I still feel like that range/melee bug or however you call it still exists. I mean the fix kinda reduced the laggy feeling but its still not as it supposed to be.



#17 apanayotow

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Posted 22 July 2016 - 07:16 PM

enrage/mastery fury doesnt work to me and the  dmg of spells like wild strikes / raging blow on some dummies kindra fixed , but on bosses(highmaul) it deals the same old low dmg kinda 



#18 Anothersheal

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Posted 22 July 2016 - 08:51 PM

Still waiting for druids to become strong on WoD as they suppose to be,right now every naked dps class eats me.


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#19 Frostbolter

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Posted 23 July 2016 - 02:22 PM

Hunters, DKs fixed yet?



#20 FIX_703_SUB_ROGUES

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Posted 23 July 2016 - 04:08 PM

Hunters, DKs fixed yet?

not at all


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