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[4.3.4] And [6.2.4] Changelog


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#1 Honey

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Posted 02 September 2016 - 02:40 PM

4.3.4:

Isle of Conquest:
- Castle main doors now have LoS.
- Vehicles now correctly respawn at their bases, instead of where they were killed.
- Gunship teleport only applies 1 stack of parachute.
- Horde base 4th stack of explosives respawn time fixed.

Spine of Deathwing(Dragon Soul):
- Heroic Searing Plasma is no longer shown as a buff.

Hunter:
- Fixed a bug that caused problems when misdirection was removed inproperly.

Quests:
- 250 New Quest and Quest Chain fixed!

6.2.4:

General:
- Maximum pet attack ditance limited to 100 yards.
- Fixed a bug that prevented players in LFG from healing.

PVE:
- Ko'ragh fixes:
- Casts fewer supression fields.
- Caustic fewer only lasts for 1,5 seconds after leaving the middle area.
- Added immunities to prevent the boss from leaving the center during "recharge" phase.

Priest:
- Phantasm proc fixed. Now only proc from Fade.

Monk:
- Statues now properly show on totem interface.
- Several statue related bugs fixed.
- Transcendence: Multiple transcendeces spirits at the same time fixed.

Druid:
- Ursol's Vortex pullback effect fixed.

Warlock:
- Fire and Brimstone burning ember usage fixed.

Shaman:
- Ancestral Guidance proc maximum number of targets fixed.

Warrior:
- Mortal Strike self buff (10% healing received) no longer appears as a debuff.
- Whirlwind offhand fixes.
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#2 Entusk

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Posted 02 September 2016 - 02:56 PM

Hello, which zone quests were fixed? :)



#3 Honey

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Posted 02 September 2016 - 03:00 PM

Hello, which zone quests were fixed? :)


Check the last topic by me, there you find the name of almost every quest!

#4 Entusk

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Posted 02 September 2016 - 03:01 PM

Thanks!



#5 Honey

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Posted 02 September 2016 - 06:21 PM

Update:
(4.3.4)
-Ring of Frost hotfix
-Epic gems are added to the Conquest Quartermasters
-Parfums available only during Love is in the Air world event
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#6 nembermakina

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Posted 02 September 2016 - 06:32 PM

Why would you add epic gems to conquest vendors?!This is disgusting.


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#7 stilltrippin

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Posted 02 September 2016 - 06:43 PM

Why would you add epic gems to conquest vendors?!This is disgusting.

cause it's blizzlike, maybeeeeeeeee ?


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#8 Anothersheal

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Posted 02 September 2016 - 07:04 PM

Update:
(4.3.4)
-Ring of Frost hotfix
-Epic gems are added to the Conquest Quartermasters
-Parfums available only during Love is in the Air world event

Since mostly it'll be pointless to make a topic,can i ask who "fixed"mushroom glyph? they're useless right now as even my raid/party members can kill them cause they're..."hostile" targeted for everyone and since they have 23 hp..imagine that even an critter can kill my mushroom.


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#9 nembermakina

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Posted 02 September 2016 - 07:06 PM

Still waiting for the fc Druid nerf and Death Knight fix


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#10 Naivé Dog

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Posted 02 September 2016 - 07:13 PM

nice gems.



#11 Herpes

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Posted 02 September 2016 - 07:31 PM

When will you guys fix that you can use engineering Synapse springs + a normal enchant for the 4.3.4 realms? :D

 

Great job on the spine HC fix, before Spine on NM was harder than HC! 


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#12 nembermakina

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Posted 03 September 2016 - 10:52 AM

It wont be bad at all to fix the ''Gnomish Engineering'' quest too  http://www.wowhead.c...ish-engineering

It doesnt actually exist here http://imgur.com/a/ZVS8M

This is the quest that Lilliam Sparkspindle gives  instead http://www.wowhead.c...ome-engineering


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#13 Ddantee

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Posted 03 September 2016 - 04:52 PM

Great! Now we rogues need to fix the Detect traps bug vs huntards... it seems that only works Out of duel (Combat) 

 

this is a really important fix needed :s

 


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#14 nembermakina

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Posted 03 September 2016 - 07:10 PM

Important fix is Death Knight and Fc Druid nerf,as well as what Herpes mentioned and the Gnomish Engineering quest.What you mentioned is also important but is not a major bug.


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#15 peppone988

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Posted 05 September 2016 - 01:31 PM

For a monster cataclysm's rogue isn't important a damage, he can heal 8-9k per second with recuperate and attack again the target with full hp after vanish  :D I tried rogue, with vicious gear then character don't have a anti-class except frost mage  :lol:



#16 Veter

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Posted 05 September 2016 - 07:23 PM

can heal 8-9k per second with recuperate and attack again the target with full hp after vanish  

 

so u have got (8~9k)*3/0.05 = 480~540k hp? well done



#17 Anothersheal

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Posted 05 September 2016 - 11:36 PM

Today for the 1st time i got rekt by a holy paladin.holy paladin.50k dmg/second.legit .

So please,nerf druids,they're too OP,why would u let them die in 1 kidney shot?make it in 3 seconds...


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#18 peppone988

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Posted 06 September 2016 - 12:37 AM

@Veter i don't know what do you mean with this calculation but, i am sure that rogue can heal better of a blood dk with 9k each 2-3 sec :D


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#19 Honey

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Posted 06 September 2016 - 07:09 PM

[6.2.4] Quest fixes

Garrison Quests:

-Finalize Garrison Plot
-Delegating on Draenor
-Garrison Campaign: Awakening
-Garrison Campaign - The Sargerei
-What We Got
-Garrison building finish
-Garrison Delegating on Draenor
-Establish Your
- A Song of Frost and Fire
-Build your barrack
-Things are not Goren our way

World quests:

-Seek and Destroy
-The Dark Missive
-Not Without My Honor
-Out of Place
-An ogre without his sword
-The Strength of Iron
-Next steps
-Round 1: The Streetfighter
-An Ancient Evil
-Blood of the burning blade
-The Mosh'Ogg Bounty
-Bright Bait
-Forming the scroll
-Gathering the spark
-Creating the ink
-Not Without My Honor
-Finding Nat Pagle
-The Dead Do Not Forget
-Hot Seat
-Spires of Arak - The Power of Poison
-Spires of Arak - Assassin's Mark
-Spires of Arak - Attempted Murder
-Dexyl Deadblade
-Who Knew Fish Liked Eggs?
-Call of the archmage
-Zeth'Gor Must Burn!
-Spires of the betrayer
-Lithic's gift
-Forbidden Love
-Shooting the breeze
-Scavenger Hunt
-Not Without My Honor
-Hatred Undying
-Burn It Up... For the Horde!
-Plants of Zangarmarsh
-Locating the Lapidarist
-The Home Stretch Bug
-The Kargathar Proving Grounds
-Bled Dry Bug
-Fizzled
-Gymer's Salvation
-Burn It Up... For the Horde!
-Khadgar's Task
-Rescue the Fallen
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#20 Ddantee

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Posted 07 September 2016 - 01:28 PM

@Veter i don't know what do you mean with this calculation but, i am sure that rogue can heal better of a blood dk with 9k each 2-3 sec :D

Man, Rogue heals 1 time every 3 seconds, the only reason of the heal can be around 7-8k is for both healing talents, without those talents the heal is around 5k, thats all... about B Dk's ppl says that those worms are healing too much, even more than what they should heal, every body knows that rogues are the weakest melee class talking about armor, without defensives cd's, rogues can be more weak than mages talking about armor, leather... :/ 


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